Teaching Graphic Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate ProgramsBooks: Text Books: Graphics and Visualization: Item 2
1 of 1 people found the following review helpful: Not helpful for a new teacher, May 7, 2006 Reviewer:Roger Eriksen (Colorado) - Although many lessons are given, not many examples are shown. It assumes that one knows a lot about teaching the subject and has had similar lessons in the past. Good for experienced teachers, not so good for those new to the subject. I would recommend Resnick's "Design for Communication" instead. Book Description This priceless teaching tool features more than 70 proven-effective programs from the country's leading graphic design schools. Spanning from traditional, "bricks and mortar" approaches to the ever-widening digital frontier of graphic design, these syllabi include detailed introductions, weekly breakdowns, project suggestions, and selected readings, as well as offer valued background material on the history, social responsibility, and cultural impact of design. More than an instructor's guide, Teaching Graphic Design is a self-contained chronicle of the past, present, and future of the art and the industry. Publisher Description Graphic Design Educators Share Essence of Their Teaching in Unprecedented Effort to Collect Course Syllabi Some educators can teach by sheer instinct. But for most teachers, having a syllabus is crucial to providing a high-quality learning experience. Wether hand-scribbled note or elaborate blueprint, the syllabus enables teachers to balance their personal vision with the requisites of the class, needs of the students, and expectations of the school. A new book by Steven Heller provides design educators with a powerful tool for creating course syllabi for any type of subject and learning level. Co-published with the School of Visual Arts by Allworth Press, Teaching Graphic Design brings together forty-six syllabi and course descriptions from leading educators throughout the U.S. Heller, who sifted through several hundred syllabi before making his choice, praises educators for their cooperative attitude: "When asked to submit to this volume not one teacher balked. In fact, they were extremely anxious to share their methods with others in the educational community." The selection process was more difficult, requiring a careful balancing between traditional courses and innovative models, detailed instruction guides and inspirational outlines, standard versus "eccentric" styles. The result is a mix of syllabi complete with weekly breakdowns, projects, and selected readings. With a focus on graphic design studio classes, the syllabi are divided into three sectionsundergraduate, graduate, and undergraduate and graduate levelsand range from classic courses such as Typography I and Photoshop to more innovative courses such as web, film, and game design. Highlights featured in Teaching Graphic Design include * "Flash Intensive" by Natalie Zee, Susan Harris, Anna McMillan, and Josh Ulm "Knowing how other designers teach" is one of the most frequently expressed needs among todays design educators. With Teaching Graphic Design, designers have the opportunity to see how their peers across the U.S. manage to teach demanding subject matter, engage their students through meaningful assignments, meet the expectations of their schools, and keep themselves motivated.
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