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Game Scripting Mastery (Premier Press Game Development (Paperback))

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Click here to buy Game Scripting Mastery (Premier Press Game Development (Paperback)) by  Alex Varanese.  

Game Scripting Mastery (Premier Press Game Development (Paperback))

by Alex Varanese
4.5 out of 5 stars

  • Paperback: 1272 pages
  • Publisher: Course Technology PTR; 1 edition December 26, 2002
  • Language: English
  • ISBN: 1931841578
  • Product Dimensions: 9.1 x 7.6 x 1.9 inches
  • Shipping Weight: 3.68 pounds

    1 of 1 people found the following review helpful: Good starting point, August 10, 2005 Reviewer:Paulo V. W. Radtke (Curitiba, PR Brazil) -    This book was a nice read, following a coherent structure and didatic approach to present game scripting. The author does not only cover current scripting languages but also demonstrates the implementation of an actual virtual machine, so the reader can decide what is best for him while testing all approaches. The first part gives the insight needed for game scripting, why we need it, how it can be done in simple ways and why we need more advanced approaches. Next he discusses current languages, such as Lua (my favourite in this book), and their advantages and drawbacks. Finally the book starts detailing the implementation of an actual virtual machine, which is a very good compiler theory practice. In this sense, these chapters will make much more sense if you are is shape with Aho's Red Dragon book or Tremblay's green book. The book has its shortcomings as well, but overall it's a very well written text with good information on how to actually use scripting on games.

    Book Description
    As a game programmer, you realize the importance of creating stunningly realistic characters and captivating plots? players should lose themselves in your game. You also understand the attraction of modding, and recognize the need to design a game that allows players to reshape it to fit their own vision. So how do you create a game that is all things to all people? Through scripting?creating a custom-designed language. This comprehensive book contains everything you need to know in order to easily script and control your in-game entities and environments, as well as how to give players the ability to write mods and extensions. With a foreword by legendary game designer John Romero, Game Scripting Mastery is the serious game programmer's one-stop guide to scripting.

    Book Info
    Fully explains the design and implementation of an entire procedural scripting system from scratch. Contains primers, covering assembly language, compiler theory, and virtual machine theory to ensure that even intermediate coders will be able to master the techniques. Softcover.

    © Adapt, Inc. 1998-2006








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