ReadingChair.com - Read regularly updated book reviews and shop for books online.
  
Amazon.com:
Barnes & Noble:
Powell's:
Wal-Mart:

Programming Linux Games

You are on the item page for: Programming Linux Games
Books: Computers: Caldera Linux: Item 7

View Previous Item in Caldera Linux      View Next Item in Caldera Linux
Click here to buy Programming Linux Games by  Loki Software, John R Hall, Loki Software Inc, and John R. Hall.  

Programming Linux Games

by Loki Software, John R Hall, Loki Software Inc, and John R. Hall
4.0 out of 5 stars

  • Paperback: 415 pages
  • Publisher: No Starch Press; 1 edition August 2001
  • Language: English
  • ISBN: 1886411492
  • Product Dimensions: 9.2 x 7.4 x 1.0 inches
  • Shipping Weight: 1.60 pounds

    6 of 11 people found the following review helpful: decent but could have been much better, March 13, 2003 Reviewer:Riccardo Audano (Chiavari, Italy) -    I had high expectations from this book, coming as it was from a company specialized in porting the most complex games to Linux. Unfortunately it seems that the fall of Loki has brought down this book with it. As other readers have said it is a good SDL primer (covering just the basics). Other APIS are mentioned but just ina cursory view. There is a whole chapter dedicated to the code of a sound player software whoch is really out of place here.. it looks more like the author stuffed it in since he for some reason had developed it and he thought it was marginally relevant.. A good point is the book is about a working 2D game, Penguin Warrion ( a spaceship against spaceship typical game ) but the game development is not properly explained.. it loks like the book is an appendix to the game and not the contrary... in short to really learn something you must go and scan the code on your own... With a little bit more affort and time to give the book more depth and solidity it could have been a great beginner's text..too bad!

    Book Description
    Programming Linux Games discusses important multimedia toolkits (including a very thorough discussion of the Simple DirectMedia Layer) and teaches the basics of Linux game programming. Readers learn about the state of the Linux gaming world, and how to write and distribute Linux games to the Linux gaming community.

    Book Info
    (No Starch Press) Complete guide to developing Linux games, written by the Linux gaming experts. Softcover.

    © Adapt, Inc. 1998-2006








  • Shop Bookstores:
    Art, Atlases, Art Techniques, Audio Books, Authors, Biographies, Business, Celebrities, Children's, Cities, Computers, Cookbooks, Countries, Dictionaries, En Español, Encyclopedias, History, Horror, Large Print, Law, Medical, Mystery, Photographers, Photography Techniques, Powell's Selections, Presidents, Research, Romance, Sci-Fi, Study Guides, Subjects, Techical, Teens, Textbooks, Travel, U.S. States

    Books
    Resources
    Most Watched Book Auctions
    Caldera Linux at Sduf
    News To Peruse
    More Subjects
    Book Review Directory
    Reviewed Authors
    Reviewed Titles
    Review List
    Site Map